Interface

Interface

Find every part of the Astrofox workspace and learn how the panels work together.

Astrofox keeps project structure and common actions on the left, the rendered stage in the center, element controls on the right, and audio playback along the bottom. Selecting an item in one area updates the others, so you can move between arranging, previewing, and fine-tuning without changing views.

Workspace map#

AreaLocationWhat it does
App bar and actionsTop and far leftOpens, saves, and exports projects; opens settings; shows or hides panels
Layers panelUpper leftOrganizes scenes, displays, and effects
Reactors panelLower leftCreates signals that can drive compatible controls
StageCenterPreviews the composition and provides direct transform and camera tools
Controls panelRightEdits the selected scene, display, or effect
Player and statusBottomPlays audio and live input; the status bar under it shows zoom, progress, FPS, and version

How the areas work together#

The Layers and Controls panels are selection-linked. Select a scene, display, or effect on the left and its control card becomes active on the right. When the Controls panel is showing every layer, selecting a layer also scrolls its card into view.

The Reactors list has its own selection. Selecting a reactor opens its detailed signal editor above the player. You can then bind that signal from a compatible numeric control in the Controls panel.

The Stage reflects both kinds of changes immediately. Layer edits change what is drawn; reactor and player changes update how the composition moves.

A practical editing loop#

1
Build the structure

Add scenes, displays, and effects in the Layers panel, then drag them into the order you want.

2
Adjust the look

Select a layer and change its values in Controls. Use the Stage transform tool when direct manipulation is faster.

3
Add motion

Load audio or enable live input, create a reactor, and bind it to controls such as scale, rotation, opacity, or effect strength.

4
Preview and refine

Play or scrub the track while watching the stage. Tune the reactor and control range until the response matches the sound.

Make more room#

Use the three panel buttons in the app bar to show or hide the left, bottom, or right areas. This changes only the workspace layout; it does not remove layers, change the canvas size, or affect an export.

Hover an icon when its purpose is unclear. Action, stage, player, and panel buttons expose labels in tooltips.